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Fortnite Tilted Towers meteor strike isn't the only MAJOR Battle Royale change





Fortnite Battle Royale fans believe the tip is nigh for leaning Towers.

Fortnite fans recently noticed a estraterrestrial body floating within the skies higher than leaning Towers. 

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This has LED to speculation that Epic Games is preparing to level the region during a bid to balance the sport.

One in style theory is that the estraterrestrial body can strike leaning Towers at the tip of season three on Gregorian calendar month thirty.

This is supported a code message connected to fresh discovered controller rumblings.

According to one Reddit user, the rumblings translate to "SOS D five 418", that supports the leaning Towers theory.

Tilted Towers is found at D5 on the map, whereas 418 may be a respect to Gregorian calendar month 2018. The SOS, meanwhile, is pretty obvious.

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However, alternative fans believe that leaning Towers are destroyed later nowadays on Gregorian calendar month eighteen.

Either way, the leaning Towers meteor strike is not the solely modification being created to Battle Royale.

Just a couple of weeks when introducing guided  Missiles to Fortnite, Epic has determined to get rid of them from the sport.

Responding to complaints concerning the missile being too swamped, Epic has disabled the weapon so as to rebalance things.

"We’ve gotten plenty of feedback round the missile, particularly issues over fairness and strength of the weapon," Associate in Nursing Epic post reads.



"We share your issues, thus we tend to’ve place the missile into the vault whereas we discover future steps for its future."

Epic is additionally about to unleash fixes for a weapon swapping issue and a bug around peeking over structures.

Epic explained a lot of during a recent Reddit post: "We recently introduced weapon equip times. this variation was engaged towards equalization fast switch between totally different weapons with low rate of fireplace (effectively bypassing the drawbacks that create these weapons fair).

"Snipers and Crossbows don't profit the maximum amount from fast switch, thus we’ll be reverting the equip time changes for those weapons.

"We are keeping the delay for the remaining weapons with the new behaviour - Shotguns, Revolver, Hand Cannon, and armament. Note: All alternative weapons don't have equip times."




Weapon equip animations are improved as a part of a future update, as it's presently potential to fireside before guns have really appeared.
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